The Divine Priestess and supreme leader of Watatsumi Island Many believe Sangonomiya Kokomi to be an enigmatic, shrewd leader.
Table of Contents
Sangonomiya Kokomi Ascension Material
|20 to 20+||20000||x1||–||x3||x3|
|40 to 40+||40000||x3||x2||x10||x15|
|50 to 50+||60000||x6||x4||x20||x12|
|60 to 60+||80000||x3||x8||x30||x18|
|70 to 70+||100000||x6||x12||x45||x12|
|80 to 80+||120000||x6||x20||x60||x24|
Sangonomiya Kokomi Skill and Talents
For skill and talents, we are covering combat talents, passive talents, constellation, and all necessary materials to increase Kokomi combat talents.
The Shape of Water (Normal Attack)
|Normal Attack: Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG.|
Charged Attack: Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.
Plunging Attack: Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.
Kurage’s Oath (Elemental Skill)
|Summon “bake-kurage” created from water that can heal her allies. Using this skill will apply the wet status to Sangonomiya Kokomi.|
Deals Hydro DMG to surrounding opponents and heal nearby active characters at fixed interfals. This healing is based on Kokomi’s Max HP.
Kokomi needs timely “refreshment” in order to maintain optimal work efficiency
Nereid’s Ascension (Elemental Burst)
|The might of Watatsumi descends, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial garment made from the flowing waters of Sangonomiya.|
These effect will be cleared once Sangonomiya Kokomi leaves the field.Clear light coalesces into robes around Her Excellency, Sangonomiya Kokomi, reflecting her magnificent form.
|Tamanooya’s Casket||If Sangonomiya Kokomi’s own Bake-Kurage are on the field when she uses Nereid’s Ascension, the Bake-Kurage’s duration will be refreshed.|
Song of Pearls
|While donning the Ceremonial Garment created by Nereid’s Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive further increase based on 15% of her Healing Bonus.|
|Princess of Watatsumi||Decreases swimming Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.|
|Flawless Strategy||Sangonomiya Kokomi obtains a 25% Healing Bonus, but a 100% decrease in CRIT Rate.|
Talent Level Up Materials
|Level||Mora||Talent Books||Common||Boss Material||Crown|
At Waters Edge
|While donning the Ceremonial Garment created by Nereid’s Ascension, the final Normal Attack in Sangonomiya Kokomi’s combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG.|
This DMG is not considered Normal Attack DMG.
The Clouds Like Waves Rippling
|Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via following methods:|
The Moon, a Ship O’er The Seas
|Increases the Level of Nereid’s Ascension by 3. Maximum upgrade level is 15.|
The Moon Overlooks The Water
|While donning the Ceremonial Garment created by Nereid’s Ascension, Sangonomiya Kokomi Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her.|
This effect can occur once every 0.2s.
All Streams Flow to the Sea
|Increases the Level of Kurage’s Oath by 3. Maximum upgrade level is 15.|
|While donning the Ceremonial Garment created by Nereid’s Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s after her Normal and Charged Attacks heal a character with 80% or more HP.|