
Type | Catalyst |
Rarity | ![]() |
How to get | |
Base Attack | 42 |
Substats | Elemental Mastery |
Passive | Wildling Nightstar |
Description | The following effect will trigger every 10s: The equipping character will gain 24/30/36/42/48% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field. |
In Game Description
This was originally a device used by researchers to observe and perform calculations on celestial phenomena. It serves as a conduit and catalyst.
How to Get Wandering Evenstar?
Will be updated later
Weapon Upgrade Materials
Here’s all material used to upgrade Wandering Evenstar:
Level | ![]() | Ascension Material | Material 1 | Material 2 |
---|---|---|---|---|
Level 20 | 5.000 | ![]() | ![]() | ![]() |
Level 40 | 15.000 | ![]() | ![]() | ![]() |
Level 50 | 20.000 | ![]() | ![]() | ![]() |
Level 60 | 30.000 | ![]() | ![]() | ![]() |
Level 70 | 35.000 | ![]() | ![]() | ![]() |
Level 80 | 45.000 | ![]() | ![]() | ![]() |
Special Ability Based on Refinement
Just like any other weapon, Wandering Evenstar also have special effect. The higher rank of weapon refinement, the effect will become stronger with highest number at refinement rank 5.
Rank | Description |
---|---|
1 | The following effect will trigger every 10s: The equipping character will gain 24% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field. |
2 | The following effect will trigger every 10s: The equipping character will gain 30% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field. |
3 | The following effect will trigger every 10s: The equipping character will gain 36% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field. |
4 | The following effect will trigger every 10s: The equipping character will gain 42% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field. |
5 | The following effect will trigger every 10s: The equipping character will gain 48% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field. |