Alley Hunter

4Star Alley Hunter

Weapon TypeBows
RarityStarsStarsStarsStars
Base Attack44
SubstatsATK%
PassiveOppidan Ambush
DescriptionWhile the character equipped with this weapon is in the party but not on the field, their DMG increases by 2/2.5/3/3.5/4% every second up to a max of 20/25/30/35/40%. When the character is on the field for more than 4s, the afromentioned DMG bugg decreases by 4/5/6/7/8% per second until it reaches 0%.

Alley Hunter In Game Description

An intricate, opulent longbow. It once belonged to a gentleman thief who was never caught.

How to Get Alley Hunter?

Obtainable from gacha during Windblum weapon event banner

Alley Hunter Weapon Upgrade Materials

Here’s all material used to upgrade Alley Hunter:

LevelMora MoraWeapon Ascension MaterialCommon Material 1Common Material 2
Level 205000Material Fetters Of The Dandelion Gladiatorx3Material Chaos Devicex3Material Slime Condensatex2
Level 4015000Material Chains Of The Dandelion Gladiatorx3Material Chaos Devicex12Material Slime Condensatex8
Level 5020000Material Chains Of The Dandelion Gladiatorx6Material Chaos Circuitx6Material Slime Secretionsx6
Level 6030000Material Shackles Of The Dandelion Gladiatorx3Material Chaos Circuitx12Material Slime Secretionsx9
Level 7035000Material Shackles Of The Dandelion Gladiatorx6Material Chaos Corex9Material Slime Concentratex6
Level 8045000Material Dream Of The Dandelion Gladiatorx4Material Chaos Corex18Material Slime Concentratex12

Alley Hunter Special Ability Based on Refinement

Just like any other weapon Alley Hunter have special effect. The higher rank of weapon refinement, the effect will become stronger with highest number at refinement rank 5.

Refinement RankDescription
Refinement 1While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2% every second up to a max of 20%. When the character is on the field for more than 4s, the afromentioned DMG bugg decreases by 4% per second until it reaches 0%.
Refinement 2While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2.5% every second up to a max of 25%. When the character is on the field for more than 4s, the afromentioned DMG bugg decreases by 5% per second until it reaches 0%.
Refinement 3While the character equipped with this weapon is in the party but not on the field, their DMG increases by 3% every second up to a max of 30%. When the character is on the field for more than 4s, the afromentioned DMG bugg decreases by 6% per second until it reaches 0%.
Refinement 4While the character equipped with this weapon is in the party but not on the field, their DMG increases by 3.5% every second up to a max of 35%. When the character is on the field for more than 4s, the afromentioned DMG bugg decreases by 7% per second until it reaches 0%.
Refinement 5While the character equipped with this weapon is in the party but not on the field, their DMG increases by 4% every second up to a max of 40%. When the character is on the field for more than 4s, the afromentioned DMG bugg decreases by 8% per second until it reaches 0%.

Leave a Comment