
Type | Bows |
Rarity | ![]() |
How to get | Realms of Guile and War Event (2.7) |
Base Attack | 44 |
Substats | Energy Recharge |
Passive | Radiance of the Deeps |
Description | Has three states: Evergleam, Afterglow, and Dawnblaze which increase DMG dealt by (6%/10%/14%)/(7.5%/12.5%/17.5%)/(9%/15%/21%)/(10.5%/17.5%/24.5%)/(12%/20%/28%) respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field. |
In Game Description
Mine fletching the white snow falling, my bulls-eye the first light dawning.

How to Get Fading Twilight?
Fading Twilight and all it’s refinement materials can be obtained from Realms of Guile and War event (Genshin Impact 2.7) in The Chasm.

Fading Twilight Weapon Upgrade Materials
Here’s all material you need to upgrade Fading Twilight:
Level | ![]() | Ascension Material | Material 1 | Material 2 |
---|---|---|---|---|
Level 20 | 5.000 | ![]() | ![]() | ![]() |
Level 40 | 15.000 | ![]() | ![]() | ![]() |
Level 50 | 20.000 | ![]() | ![]() | ![]() |
Level 60 | 30.000 | ![]() | ![]() | ![]() |
Level 70 | 35.000 | ![]() | ![]() | ![]() |
Level 80 | 45.000 | ![]() | ![]() | ![]() |
Fading Twilight Special Ability Based on Refinement
Just like any other weapon, Fading Twilight also have special effect. The higher rank of weapon refinement, the effect will become stronger with highest number at refinement rank 5.
Refinement | Description |
---|---|
1 | Has three states: Evergleam, Afterglow, and Dawnblaze which increase DMG dealt by (6%/10%/14%) respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field. |
2 | Has three states: Evergleam, Afterglow, and Dawnblaze which increase DMG dealt by (7.5%/12.5%/17.5%) respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field. |
3 | Has three states: Evergleam, Afterglow, and Dawnblaze which increase DMG dealt by (9%/15%/21%) respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field. |
4 | Has three states: Evergleam, Afterglow, and Dawnblaze which increase DMG dealt by (10.5%/17.5%/24.5%) respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field. |
5 | Has three states: Evergleam, Afterglow, and Dawnblaze which increase DMG dealt by (12%/20%/28%) respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field. |