|Affiliation||Knights of Favonius|
Who is Klee?
An explosives expert and a regular at the Knights of Favonius’ confinement room. Also known as Fleeing Sunlight.
Klee Stats and Ascension
Stats progression is the number of stats player gets when they leveling up characters. Among all stats, every character have one stats that different with other characters. In Klee case it’s Pyro DMG Bonus%.
|Phase||Level||Base HP||Base ATK||Base DEF||Pyro DMG Bonus%|
|20 to 20+||20000||x1||–||x3||x3|
|40 to 40+||40000||x3||x2||x10||x15|
|50 to 50+||60000||x6||x4||x20||x12|
|60 to 60+||80000||x3||x8||x30||x18|
|70 to 70+||100000||x6||x12||x45||x12|
|80 to 80+||120000||x6||x20||x60||x24|
Klee Skill and Talent
For skill and talents, we are covering combat talents, passive talents, constellation, and all necessary materials to increase Klee combat talents.
Kaboom! (Normal Attack)
Jumpy Dumpty (Elemental Skill)
|Jumpy Dumpty is tons of boom-bang-fun!|
When thrown, Jumpy Dumpty bounces thrice, igniting and dealing AoE Pyro DMG with every bounce.
The mines will explode upon contact with opponents, or after a short period of time, dealing AoE Pyro DMG.
Starts with 2 charges.
Sparks ‘n’ Splash (Elemental Burst)
|Klee’s Blazing Delight! For 10 seconds, summons 5 times 4 Sparks ‘n’ Splash to attack nearby opponents, dealing AoE Pyro DMG.|
|When Jumpy Dumpty and Normal Attacks deal DMG, Klee has a 50% chance to obtain an Explosive Spark. This Explosive Spark is consumed by the next Charged Attack, which costs no Stamina and deals 50% increased DMG.|
|When Klee’s Charged Attack results in a CRIT, all party members gain 2 Elemental Energy.|
All Of My Treasures!
|Displays the location of nearby resources unique to Mondstadt on the mini-map.|
All Talents Upgrade/ Ascension Material
|Attacks and Skills have a certain chance to summon sparks that bombard opponents, dealing DMG equal to 120% of Sparks ‘n’ Splash’s DMG.|
|Being hit by Jumpy Dumpty’s mines decreases opponents’ DEF by 23% for 10s.|
|Increases the level of Jumpy Dumpty by 3. Maximum level is 15.|
|If Klee leaves the field during the duration of Sparks ‘n’ Splash, her departure triggers an explosion that deals 555% of her ATK as AoE Pyro DMG.|
|Increases the level of Sparks ‘n’ Splash by 3. Maximum level is 15.|
|While under the effects of Sparks ‘n’ Splash, other members of the party will continuously regenerate Energy.|
When Sparks ‘n’ Splash is used, all party members will gain a 10% Pyro DMG Bonus for 25s.
Klee Build, Weapon, and Artifacts
Here’s recommended build for Klee, with some details including recommended weapon and artifacts along with the effects.
|Catalysts||Lost Prayer To The Sacred Winds|
Increases Movement SPD by 10%. When in battle, gain an 8/10/12/14/16% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.
Increases Elemental DMG Bonus by 12/15/18/21/24% . Normal Attack hits have a 50% chance to earn the favor of the clouds. which actively seek out nearby opponents to attack for 15s, dealing 160/200/240/280/320% ATK DMG.
Can only occur once every 30s.
When a character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s.
SNormal Attack hits increase Elemental Skill and Elemental Burst DMG by 20/25/30/35/40% Dfor 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20/25/30/35/40% for 6s.
|4 Set Wanderer’s Troupe|
|4 Set Crimson Witch Of Flames|
|4 Set Lavawalker|
|Main Stats Priority||HP – ATK – ATK% – PYRO DMG% – CRIT DMG/CRIT RATE|
|Substats Priority||CRIT RATE > CRIT DMG > ATK% > ELEMENTAL MASTERY|