Scaramouche character has been known since Genshin Impact 1.1, and people has been waiting for his release since then. And now we finally have detail of Scaramouche with new name The Wanderer, wielding anemo vision with catalyst weapon.
Wanderer Best Build – Main DPS
As DPS, Wanderer will spam normal attacks after activating his elemental skill just like Yoimiya.
It’s pretty much standard dps build. Weapon with CRIT Rate/CRIT DMG/ATK substats is preffered and for artifacts you will choose ATK Sand, Anemo DMG Bonus Goblet, and CRIT Rate/DMG for circlet.
|4 Desert Pavilion Chronicle||(2) Anemo DMG Bonus +15%.|
(2) When Charged Attacks hit opponents, the equipping character’s Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.
4 Shimenawa’s Reminiscence
|(2) ATK +18%.|
(4) When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s.
4 Echoes of an Offering
|(2) ATK +18%.|
(4) When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s.
|Normal Attack > Elemental Skill > Elemental Burst|
Artifact Main Stats & Substats
|ATK%||Anemo DMG Bonus%||CRIT RATE%/CRIT DMG%|
|CRIT Rate% > CRIT DMG% > ATK% > Energy Recharge%|
Ascension and Talent Level Up Materials
|20 to 20+||20.000||x1||–||x3||x3|
|40 to 40+||40.000||x3||x2||x10||x15|
|50 to 50+||60.000||x6||x4||x20||x12|
|60 to 60+||80.000||x3||x8||x30||x18|
|70 to 70+||100.000||x6||x12||x45||x12|
|80 to 80+||120.000||x6||x20||x60||x24|
Talents and Constellations
|Normal Attack: Yuuban Meigen||Normal Attack|
Performs up to 3 attacks using wind blades, dealing Anemo DMG.
Consumes a certain amount of Stamina, gathers a build up of high wind pressure, and deals AoE Anemo DMG after a short casting time.
Calling upon the power of Anemo, The Wanderer plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Anemo DMG upon impact with the ground.
|Hanega: Song of the Wind||Concentrates the power of the winds to break free from the shackles of the earth, dealing AoE Anemo DMG before leaping into the air and entering the Windfavored state.|
The Wanderer enters a persistent hovering state, with increased Normal and Charged Attack AoE and DMG. Charged Attacks no longer consume stamina. While this state is active, The Wanderer’s movements gain the following properties:
-Persistently consumes Sky-Dweller Points to maintain this hovering state;
-When sprinting, additional Sky-Dweller Points will be consumed for The Wanderer to sprint mid-air; holding down sprint will cause persistent Sky-Dweller point consumption to maintain speed;
-Jumping expends extra Sky-Dweller Points to increase hovering height; holding jump will cause persistent Sky-Dweller point consumption to increase hovering height.
Running out of Sky-Dweller points will end the Windfavored state.
A second cast during the duration of Windfavored will also end it.
|Kyougen: Five Ceremonial Plays||Compresses the atmosphere into a singular vacuum that grinds all troubles away, dealing multiple instances of AoE Anemo DMG.|
If character is in the Windfavored state due to the skill Hanega: Fushi Kakka, Windfavored state will end after casting.
|Jade-Claimed Flower||If Hanega: Fushi Kakka comes into contact with Hydro/Pyro/Cryo/Electro, this instance of the Windfavored state will obtain buffs according to the contacted element:|
-Hydro: Sky-Dweller Point cap increases by 20.
-Pyro: ATK increases by 30%.
-Cryo: CRIT Rate increases by 20%.
-Electro: When Normal and Charged Attacks hit opponents, 0.6 Energy will be restored. Energy can be restored in this manner every 0.2s.
You can have 2 different kinds of these buffs simultaneously.
|Gales of Reverie||When The Wanderer hits opponents with Normal and Charged Attacks in his Windfavored state, he has a 16% chance to obtain the Descent effect: The next time The Wanderer sprints while in this instance of the Windfavored state, this effect will be removed, this sprint instance will not consume any Sky-Dweller Points, and he will fire off 4 wind arrows that deal 35% of his ATK as Anemo DMG each.|
For each Normal and Charged Attack that does not produce this effect, the next attack of those kinds will have a 12% increase chance of producing it. The calculation of the effect production is done once every 0.1s.
|Strum the Swirling Winds||Mora expended when ascending Bows and Catalysts is decreased by 50%.|
|1||Shoban: Ostentatious Plumage||When in the Windfavored State, The Wanderer’s Normal and Charged Attack SPD is increased by 10%.|
Additionally, the wind arrows fired by the Passive Talent “Gales of Reverie” will deal 15% additional ATK as DMG. You must unlock the Passive Talent “Gales of Reverie” first.
|2||Niban: Isle Amidst White Waves||When in the Windfavored State, the Kyougen: Shikiraku Gobandate skill will see its DMG increased by 3% per point of difference between the max amount of Sky-Dweller Points contrasted with Sky-Dweller’s present capacity when using this skill.|
Through this method, you can increase Kyougen: Shikiraku Gobandate’s DMG by a maximum of 150%.
|3||Sanban: Moonflower Kusemai||Increases the Level of Hanega: Fushi Kakka by 3. Maximum upgrade level is 15.|
|4||Yonban: Set Adrift into Spring||When casting Hanega: Fushi Kakka, should the Passive Talent “Jade-Claimed Flower” be triggered, the character will gain enhancement effects in correspondence to the contacted Elemental Type(s), and also gain a random untriggered enhancement effect.|
You need to unlock the Passive Talent “Jade-Claimed Flower.”
|5||Matsuban: Ancient Illuminator From Abroad||Increases the Level of Kyougen: Shikiraku Gobandate by 3. Maximum upgrade level is 15.|
|6||Shugen: The Curtains’ Melancholic Sway||When The Wanderer actively hits opponents with Normal Attacks while in the Windfavored state, the following effects will occur:|
-Deals an instance of 40% ATK as Anemo DMG. This DMG will be considered Normal Attack DMG.
-Restores 4 Sky-Dweller Points to The Wanderer. Sky-Dweller Points can be restored in this manner once every 0.2s. This restoration can occur 5 times within one Windfavored duration.