Who is Yoimiya?
Fireworks are the highlight of the festival, and Yoimiya is Inazuma’s best pyrotechnician. Every display she planned turns out fabulously. Ah, right, do not worry about the fire hazards. The Yashiro Commission and shrine maidens will take care of the necessary precautions so that she can fully express her creativity. —Kamisato Ayaka
Yoimiya Stats and Ascension
Stats progression is the number of stats player gets when they leveling up characters. Among all stats, every character have one stats that different with other characters. In Yoimiya case it’s CRIT RATE%.
|Phase||Level||Base HP||Base ATK||Base DEF||CRIT RATE%|
|20 to 20+||20000||x1||–||x3||x3|
|40 to 40+||40000||x3||x2||x10||x15|
|50 to 50+||60000||x6||x4||x20||x12|
|60 to 60+||80000||x3||x8||x30||x18|
|70 to 70+||100000||x6||x12||x45||x12|
|80 to 80+||120000||x6||x20||x60||x24|
Yoimiya Skill and Talents
For skill and talents, we are covering combat talents, passive talents, constellation, and all necessary materials to increase Yoimiya combat talents.
|Firework Flare-Up (Normal Attack)||Normal Attack|
Perform up to 5 consecutive shots with a bow.
Perform a more precise Aimed Shot with increased DMG.
Fires off a shower of arrows in mid-air before fallin and striking the ground, dealing AoE DMG upon impact.
|Teika Fire-Dance (Elemental Skill)||With a flourish of incense fireworks, a ring of saltpeter surround Yoimiya.|
During this time, arrows fired by Yoimiya’s Normal Attack will be Blazing Arrows, and their DMG will be increased and converted to Pyro DMG. The 2nd Charge Level 1 of Normal Attack: Firework Flare-Up will not generate Kindling Arrows during this time.
This effect will deactivate when Yoimiya leaves the field.
|Ryukin Saxifrage (Elemental Burst)||As her original creation, the “Ryukin Saxifrage”, leaps into the sky, Yoimiya fires forth blazing rockets burstling with surprises that deal AoE Pyro DMG and mark one of the hit opponents with Aurous Blaze.|
All Normal/Charged/Plunging Attacks, Elemental Skills, and Elemental Bursts by any party member other than Yoimiya that hit an opponent marked by Aurous Blaze will trigger explosions, dealing AoE Pyro DMG.
When an opponent affected by Aurous Blaze is defeated during the skills duration, the effect will pass on to another nearby opponent, who will inherit the remaining duration.
One Aurous Blaze explosion may occur every 2s. Wwen Yoimiya is down, Aurous Blaze effects created through her skills will be deactivated.
|Tricks of The Trouble-Maker||During Teika Fire-Dance, hits with Yoimiya’s Normal Attack will increase her Pyro DMG Bonus by 2%. This effect lasts for 3s and can have a maximum of 10 stacks.|
|Summer Scorch||Using Ryukin Saxifrage sauces nearby party members (not including Yoimiya) to gain a 10% ATK increase for 15s. Aditionally, a further ATK Bonus will be added on based on the number of “Tricks of the Trouble-Maker” stacks Yoimiya possesses when using Ryukin Saxifrage. Each stack increases this ATK Bonus by 1%.|
|Blazing Match||When Yoimiya craft Desicration, Ornament, and Landsacpe-type Furnishings, she has a 100% chance to refund a portion of the materials used.|
All Talents Upgrade Material
|1||Agate Ryukin||The Aurous Blaze created by Ryukin Saxifrage lasts for an extra 4s.|
Additionally, when an opponent affected by Aurous Blaze is defeated, Yoimiya’s ATK is increased by 20% for 20s.
|2||A Procession of Bonfires||When Yoimiya’s Pyro DMG scores a CRIT Hit, Yoimiya will gain a 25% Pyro DMG Bonus for 6s.|
This effect can be triggered even when Yoimiya is not the active character.
|3||Trickster’s Flare||Increases the Level of Teika Fire-Dance by 3. Maximum upgrade level is 15.|
|4||Pyrotechnic Professional||When Yoimiya’s own Aurous Blaze triggers an explosion, Teika Fire-Dance’s CD is decreased by 1s.|
|5||A Summer Festival’s Eve||Increases the Level of Ryukin Saxifrage by 3, Maximum upgrade level is 15.|
|6||Naganohara Meteor Swarm||During Teika Fire-Dance, Yoimiya’s Normal Attacks have a 40% chance of firing an extra Blazing Arrow that deals 50% of it’s original DMG. This DMG is considered Normal Attack DMG.|