Compound Bow

4Star Compound Bow

Weapon TypeBows
RarityStarsStarsStarsStars
Base Attack41
SubstatsPhysical DMG Bonus
PassiveInfusion Arrow
DescriptionNormal Attack and Charged Attack hits increase ATK by 4/5/6/7/8% and Normal ATK SPD by 1.2/1.5/1.8/2.1/2.4% for 6s. Max 4 stacks. Can only occur once every 0.3s.

In Game Description

An exotic metallic bow from a distant land. Though extremely difficult to maintain, it is easy to nock and fires with tremendous force.

How to Get Compound Bow?

Obtainable from forging. Here’s all materials you need to forge Compound Bow:

Prototype Northlander Bow Billet1x Northlander Bow BilletOre Crystal Chunk50x Crystal ChunkOre White Iron Chunk50x White Iron Chunk

Weapon Upgrade Materials

Here’s all material used to upgrade Compound Bow:

LevelMora MoraWeapon Ascension MaterialCommon Material 1Common Material 2
Level 205000Material Grain Of Aerosideritex3Material Item Fragile Bone Shardx3Material Recruit's Insigniax2
Level 4015000Material Piece Of Aerosideritex3Material Item Fragile Bone Shardx12Material Recruit's Insigniax8
Level 5020000Material Piece Of Aerosideritex6Material Sturdy Bone Shardx6Material Sergeant's Insigniax6
Level 6030000Material Bit Of Aerosideritex3Material Sturdy Bone Shardx12Material Sergeant's Insigniax9
Level 7035000Material Bit Of Aerosideritex6Material Fossilized Bone Shardx9Material Lieutenant's Insigniax6
Level 8045000Material Chunk Of Aerosideritex4Material Fossilized Bone Shardx18Material Lieutenant's Insigniax12

Special Ability Based on Refinement

Just like any other weapon, Compound Bow also have special effect. The higher rank of weapon refinement, the effect will become stronger with highest number at refinement rank 5.

Refinement RankDescription
Refinement 1Normal Attack and Charged Attack hits increase ATK by 4% and Normal ATK SPD by 1.2% for 6s. Max 4 stacks. Can only occur once every 0.3s.
Refinement 2Normal Attack and Charged Attack hits increase ATK by 5% and Normal ATK SPD by 1.5% for 6s. Max 4 stacks. Can only occur once every 0.3s.
Refinement 3Normal Attack and Charged Attack hits increase ATK by 6% and Normal ATK SPD by 1.8% for 6s. Max 4 stacks. Can only occur once every 0.3s.
Refinement 4Normal Attack and Charged Attack hits increase ATK by 7% and Normal ATK SPD by 2.1% for 6s. Max 4 stacks. Can only occur once every 0.3s.
Refinement 5Normal Attack and Charged Attack hits increase ATK by 8% and Normal ATK SPD by 2.4% for 6s. Max 4 stacks. Can only occur once every 0.3s.

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