Table of Contents
Who is Venti?
One of the many bards of Mondstadt, who freely wanders the city’s streets and alleys.
Venti Character Ascension
|20 to 20+||20000||x1||–||x3||x3|
|40 to 40+||40000||x3||x2||x10||x15|
|50 to 50+||60000||x6||x4||x20||x12|
|60 to 60+||80000||x3||x8||x30||x18|
|70 to 70+||100000||x6||x12||x45||x12|
|80 to 80+||120000||x6||x20||x60||x24|
For skill and talents, we are covering combat talents, passive talents, constellation, and all necessary materials to increase Venti combat talents.
Divine Marksmanship (Normal Attack)
|Normal Attack: Perform up to 6 consecutive shots with a bow.|
Charged Attack: Perform a more precise Aimed Shot with increased DMG. While aiming, favorable winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.
Plunging Attack: Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Skyward Sonnet (Elemental Skill)
|O wind upon which all hymns and songs fly, bear these earth-walkers up into the sky!|
Press: Summons a Wind Domain at the opponent’s location, dealing AoE Anemo DMG and launching opponents into the air.
Hold: Summons an even larger Wind Domain with Venti as the epicenter, dealing AoE Anemo DMG and launching affected opponents into the air. After unleashing the Hold version of this ability, Venti rides the wind into the air.
Opponents hit by Skyward Sonnet will fall to the ground slowly.
Wind’s Grand Ode (Elemental Burst)
|Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in objects and opponents along its path, dealing 18 times Anemo DMG in 8 seconds.|
Elemental Absorption: If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro elements, it will deal 50% additional elemental DMG of that type. Elemental Absorption may only occur once per use.
Embrace of Winds
|Holding Skyward Sonnet creates an upcurrent that lasts for 20s.|
|Regenerates 15 Energy for Venti after the effects of Wind’s Grand Ode end. If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element.|
Decreases gliding Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Talent Level Up Materials
|1||Splitting Gales||Fires 2 additional split arrows per Aimed Shot, each dealing 33% of the original arrow’s DMG.|
|2||Breeze of Reminiscence||Skyward Sonnet decreases opponents’ Anemo RES and Physical RES by 12% for 10s. Opponents launched by Skyward Sonnet suffer an additional 12% Anemo RES and Physical RES decrease while airborne.|
|3||Ode to Thousand Winds||Increases the level of Wind’s Grand Ode by 3. The maximum upgrade level is 15.|
|4||Hurricane of Freedom||When Venti picks up an Elemental Orb or Particle, he receives a 25% Anemo DMG Bonus for 10s.|
|5||Concerto Dal Cielo||Increases the level of Skyward Sonnet by 3. The maximum upgrade level is 15.|
|6||Storm of Defiance||Targets who take DMG from Wind’s Grand Ode have their Anemo RES decreased by 20%. If an Elemental Absorption occurred, their RES towards the corresponding Element also decreased by 20%.|
Venti Build (After 1.6)
Here’s recommended build for Venti, with some details including recommended weapon and artifacts along with the effects.
Increases CRIT DMG by 20/25/30/35/40%.
Hits have a 60/70/80/90/100% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4/3.5/3/2.5/2 s.
Increases Elemental Skill and Elemental Burst DMG by 24/30/36/42/48%.
|Elegy for The End||A part of the “Millennial Movement” that wanders amidst the winds. Increases Elemental Mastery by 60/75/90/105/120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field.|
When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the “Millennial Movement: Farewell Song” effect for 12s. “Millennial Movement: Farewell Song” increases Elemental Mastery by 100/125/150/175/200 and increases ATK by 20%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the “Millennial Movement,” buffs of the same type will not stack.
|Windblume Ode (F2P)||After using Elemental Skill, receive a boon from the ancient wish of the Windblume, increasing ATK by 16/20/24/28/32% for 6s.|
|The Viridescent Hunt||Upon hit, Normal and Aimed Shot Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 40/50/60/70/80% of ATK as DMG to these opponents every 0.5s for 4s.|
This effect can only occur once every 14/13/12/11/10s.
|Favonius Warbow (F2P)||CRIT hits have a 60/70/80/90/100% chance to generate 1 Elemental Orb, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6 s.|
|Main Stats Priority||HP – ATK – ATK%/Elemental Mastery – Anemo DMG Bonus% – Elemental Mastery/CRITDMG/CRIT Rate|
|Substats Priority||Elemental Mastery > ATK > CRIT Rate/Crit DMG > Energy Recharge|