One of the many bards of Mondstadt, who freely wanders the city’s streets and alleys.
Best Venti Build – Off Field DPS
4 Viridescent Venerer
|(2) Anemo DMG Bonus +15%.|
(4) Increases Swirl DMG by 60%. Decreases opponent’s Elemental RES to the element infused in the Swirl by 40% for 10s.
2 Viridescent + 2 Noblesse Oblige
|(2) Anemo DMG Bonus +15%.|
(2) Elemental Burst DMG +20%.
4 Noblesse Oblige
|(2) Elemental Burst DMG +20%.|
(4) Using an Elemental Burst increases all party members’ ATK by 20% for 12s. This effect cannot stack.
|Elemental Burst > Elemental Skill > Normal Attack|
Artifact Main Stats & Substats
|Elemental Mastery/ATK%||Elemental Mastery/Anemo DMG Bonus%||Elemental Mastery/CRIT Rate%/CRIT DMG%|
|Elemental Mastery > Energy Recharge > ATK% > CRIT Rate%/CRIT DMG%|
Ascension and Talent Level Up Materials
Talents and Constellations
For skill and talents, we are covering Venti combat talents, passive talents, and all 6 constellations.
Divine Marksmanship (Normal Attack)
|– Normal Attack: Perform up to 6 consecutive shots with a bow.|
– Charged Attack: Perform a more precise Aimed Shot with increased DMG. While aiming, favorable winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.
– Plunging Attack: Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Skyward Sonnet (Elemental Skill)
|O wind upon which all hymns and songs fly, bear these earth-walkers up into the sky!|
Summons a Wind Domain at the opponent’s location, dealing AoE Anemo DMG and launching opponents into the air.
Summons an even larger Wind Domain with Venti as the epicenter, dealing AoE Anemo DMG and launching affected opponents into the air. After unleashing the Hold version of this ability, Venti rides the wind into the air.
Opponents hit by Skyward Sonnet will fall to the ground slowly.
Generate 3/4 elemental particles for press/hold when it hit at least 1 target.
Wind’s Grand Ode (Elemental Burst)
|Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in objects and opponents along its path, dealing 18 times Anemo DMG in 8 seconds.|
Elemental Absorption: If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro elements, it will deal 50% additional elemental DMG of that type. Elemental Absorption may only occur once per use.
Embrace of Winds
|Holding Skyward Sonnet creates an upcurrent that lasts for 20s.|
|Regenerates 15 Energy for Venti after the effects of Wind’s Grand Ode end. If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element.|
|Decreases gliding Stamina consumption for your own party members by 20%.|
Not stackable with Passive Talents that provide the exact same effects.
|Fires 2 additional split arrows per Aimed Shot, each dealing 33% of the original arrow’s DMG.|
Breeze of Reminiscence
|Skyward Sonnet decreases opponents’ Anemo RES and Physical RES by 12% for 10s. Opponents launched by Skyward Sonnet suffer an additional 12% Anemo RES and Physical RES decrease while airborne.|
Ode to Thousand Winds
|Increases the level of Wind’s Grand Ode by 3. The maximum upgrade level is 15.|
Hurricane of Freedom
|When Venti picks up an Elemental Orb or Particle, he receives a 25% Anemo DMG Bonus for 10s.|
Concerto Dal Cielo
|Increases the level of Skyward Sonnet by 3. The maximum upgrade level is 15.|
Storm of Defiance
|Targets who take DMG from Wind’s Grand Ode have their Anemo RES decreased by 20%. If an Elemental Absorption occurred, their RES towards the corresponding Element also decreased by 20%.|