|Title||Guardian of Aaru Village|
Candace Support Build
Candace work best as pure support, giving buff to increase elemental DMG with their normal attack, and give hydro infusion ONLY for sword,claymore, and polearm wielding character.
Black Tassel for stronger shield, or Favonius Lance for energy recharge support. There’s some other polearms with Energy Recharge substats such as Engulfing Lightning, Prototype Starglitter, and The Catch but since Candace have poor personal DMG and rarely on field, she won’t benefit from those 3 polearm passive.
4 Noblesse Oblige
|(2) Elemental Burst DMG +20%.|
(4) Using an Elemental Burst increases all party members’ ATK by 20% for 12s. This effect cannot stack.
4 Emblem of Severed Fate
|(2) Energy Recharge +20%.|
(4) Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
|Elemental Burst > Elemental Skill > Normal Attack|
Artifact Main Stats & Substats
|Energy Recharge%/HP%||HP%||CRIT Rate%/HP%|
|Energy Recharge% > CRIT Rate% > HP%|
CRIT is an option IF you are using Favonius Lance.
As explained above, Candace elemental burst will increase teammates elemental normal attack DMG and give hydro infusion specifically for polearm, claymore, and sword wielder. Taking that into account, she work best as support for Nilou or Ayato since both character main source of DMG is hydro infused normal attack.
Getting in the same team as Nilou or Ayato will also activate Soothing Water elemental resonance, give her (and Nilou) 25% more HP, further increase their respective stats. So the best team for her would be like this:
Bloom Hyperbloom Team With Nilou as Main DPS
Regular Team With Ayato as Main DPS
Since I don’t have Ayato, I can’t comment much on this. But the team member would be like this: Ayato as main DPS, Candace as NA buff support, and 2 other character you want.
Ascension and Talent Level Up Materials
|20 to 20+||20.000||x1||–||x3||x3|
|40 to 40+||40.000||x3||x2||x10||x15|
|50 to 50+||60.000||x6||x4||x20||x12|
|60 to 60+||80.000||x3||x8||x30||x18|
|70 to 70+||100.000||x6||x12||x45||x12|
|80 to 80+||120.000||x6||x20||x60||x24|
Talents and Constellations
For skill and talents, we are covering combat talents, passive talents, and all 6 constellations.
Gleaming Spear – Guardian Stance (Normal Attack)
|– Normal Attack: Performs up to four consecutive spear strikes.|
– Charged Attack: Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.
– Plunging Attack: Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Sacred Rite: Heron’s Sanctum (Elemental Skill)
|Candace’s fighting style is capable of warding of an entire tide of foes.|
Rushes forward with her shield, dealing Hydro DMG.
Raises her shield to block incoming attacks from nearby opponents, forming a barrier that absorbs DMG based on her Max HP and absorbs Hydro DMG 250% more effectively. This barrier lasts until the Elemental Skill is unleashed.
After holding for a certain period of time, Candace will finish charging, and when the skill button is released, the skill duration expires, or when the barrier is broken, she will perform a leaping strike that deals Hydro DMG to opponents in front of her.
Sacred Rite: Wagtail’s Tide (Elemental Burst)
|Raising her weapon on high, Candace calls upon a divine blessing that deals AoE Hydro DMG based on her Max HP and continuously confers the Prayer of the Crimson Crown on your active character.|
Prayer of the Crimson Crown
This effect has the following properties:
– Characters deal increased Elemental DMG with their Normal Attacks.
– Whenever a character takes the field, they will unleash a rippling wave of water that deals Hydro DMG to nearby opponents. There is a limited number of waves that can be triggered in the duration of this skill.
– Sword, Claymore, and Polearm-wielding character(s) under this effect will obtain a Hydro Infusion.
|Featherflow Guard||If Candace is hit by an attack in the Hold duration of Sacred Rite: Heron’s Sanctum, that skill will finish charging instantly.|
|Sand Arch||Characters affected by the Prayer of the Crimson Crown caused by Sacred Rite: Wagtail’s Tide will deal 0.5% increased DMG to opponents for every 1,000 points of Candace’s Max HP when they deal Elemental DMG with their Normal Attacks.|
To Dawn’s First Light
|Decreases climbing Stamina consumption for your own party members by 20%.|
Not stackable with Passive Talents that provide the exact same effects.
Returning Heir of the Scarlet Sands
|The duration of Prayer of the Crimson Crown effect triggered by Sacred Rite: Wagtail’s Tide is increased by 3s.|
|When Sacred Rite: Heron’s Guard hits opponents, Candace’s Max HP will be increased by 20% for 15s.|
|3||Hunter’s Supplication||Increases the Level of Sacred Rite: Wagtail’s Tide by 3.|
Maximum upgrade level is 15.
|4||Sentinel Oath||Shortens the Hold CD of Sacred Rite: Heron’s Guard to be the same as that of the Tapping CD.|
|Increases the Level of Sacred Rite: Heron’s Guard by 3.|
Maximum upgrade level is 15.
|When characters (excluding Candace herself) affected by the Prayer of the Crimson Crown caused by Sacred Rite: Wagtail’s Tide deal Elemental DMG to opponents using Normal Attacks, an attack wave will be unleashed that deals AoE Hydro DMG equal to 20.93% of Candace’s Max HP.|
This effect can trigger once every 2.3s and is considered Elemental Burst DMG.