
Title | Valley Orchid |
Birthday | April 20 |
Affiliation | Liyue Ministry of Civil Affairs |
Vision | Hydro |
Constellation | Umbrabilis Orchis |
Weapon | Bow |
Ascension and Talent Level Up Materials
Talents and Constellations
For skill and talents, we are covering Yelan combat talents, passive talents, and all 6 constellations.
Talent | Description |
---|---|
Stealthy Bowshot (Normal Attack) | – Normal Attack: Perform up to 4 consecutive shors with a bow – Charged Attack: Perform a more precise Aimed Shot with increased DMG. While aiming, flowing water will accumulate on the arrowhead. A fully charged torrential arrow will deal Hydro DMG. Additionally, Yelan will enter a “Breakthrough” state after spending 5s off-field, which will cause her next Charged Aimed Shot to have 80% decreased charge time, and once charged, she can fire “”Breakthrough Barb” that will deal AoE Hydro DMG based on Yelan’s Max HP. – Plunging Attack: Fires of a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. |
Lingering Lifeline (Elemental Skill) | Fires off a Lifeline that tractor her in rapidly, entangling and marking opponents along it’s path. When her rapid movements ends, the Lifeline will explode, dealing Hydro DMG to the marked opponents based on Yelan’s Max HP. Tap Moves a certain distance forward rapidly. Hold Moves forward rapidly continuously. During this time, Yelan can control her sprint direction and can end her rapid movement by using this skill again. Additionally, each opponent marked by the Lifeline when it explodes grants Yelan a 34% chance to obtain Breakthrough. |
Depth-Clarion Dice (Elemental Burst) | Deals AoE Hydro DMG and creates an “Exquisite Throw”, which aids her in battle. Exquisite Throw Follows the character around and will initiate a coordinated attack under the following circumstances, dealing Hydro DMG based on Yelan’s Max HP: – Can occur once every second when your active character uses a Normal Attack. – Will occur each time Yelan’s Lifeline explodes and hits opponents. |
Talent | Description |
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Turn Control | When the party has 1/2/3/4 Elemental Types, Yelan’s Max HP is increased by 6%/12%/18%/30% |
Adapt WIth Ease | So long as an Exquisite Throw is in play, your own active character deals 1% more DMG. This increases by a further 3.5% DMG every second. The maximum increase to DMG dealt is 50%. |
– | So long as an Exquisite Throw is in play, your own active character deals 1% more DMG. This increases by a further 3.5% DMG every second. The maximum increase to DMG dealt is 50%. |
Level | Constellation | Description |
---|---|---|
1 | Taking all Comers | Each opponent marked by Lifeline will restore 7 Energy for Yelan. Each use of Lingering Lifeline can restore a maximum of 21 Energy. |
2 | Enter The Plotters | Lingering Lifeline gains 1 additional charge. |
3 | Dealer’s Sleight | Increases the Level of Lingering Lifeline by 3. Maximum upgrade level is 15. |
4 | Bait and Switch | Exquisite Throw coordinated attack DMG is increased by 30%. |
5 | Beware The Trickster Dice | Increases the level of Depth-Clarion Dice by 3. Maximum upgrade level is 15. |
6 | Winner Take All | After using Depth-Clarion Dice, Yelan will enter Mastermind state. In this state, all of Yelan’s Normal Attacks will be the stronger Breakthrough Barbs. These Breakthrough Barbs will have all it’s normal abilities and the DMG dealt will be considered Charged Attack DMG, dealing 130% of their normal DMG. The Mastermind state lasts 20s and will be cleared after Yelan fires 6 arrows. |